


So what makes Celeste special? The reasons are many and varied: firstly, it carries itself differently to other deliberately hard platformers like Super Meat Boy and N++. If I had a pixel for every time I’ve written about a game with those descriptors, I’d maybe have enough to render Crysis. Shaun: Celeste is a tough 2D platformer with a 16-bit retro aesthetic. Released: 2018 | Developer: Matt Makes Games
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There's rarely a moment that's free of tension and worry, and rarely a choice that isn't second-guessed. In addition to building, gathering resources, and sending expeditions into the frozen world, you have to grapple with passing laws that may save your citizens' lives but at the same time may erode their freedom. You're not just trying to keep them warm and fed, but keep them hopeful, and that's no simple matter when the only thing more bleak than the present is the future. But that Frostpunk does things differently is one of the things that makes it great.įrostpunk is both grim and beautiful, a blend of survival and crisis management that leaves you facing tough choices, sometimes unthinkable ones, as you attempt to build a city that will protect your residents from a world gone cold. Also strange is that no matter how efficiently you design your city, your residents may kick your ass out of it due to events that take place elsewhere. Released: 2018 | Developer: 11 Bit StudiosĬhris: It feels strange to play a city-builder that's not open-ended and doesn't let you tinker with your city forever.
